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Maandelijks archief: november 2011

Tuur Van Balen (Belgium, 1981) uses design to explore the political implications of emerging technologies. Through designing and experimenting with new interactions, he constructs thought-provoking new realities. Both the process of creating these objects, interventions and narratives as the resulting physical presence aim to confuse, question and confront different publics with the possible (and impossible) roles of technologies in our everyday lives.

Browse through his projects. They all reflect on how humans try to manipulate their world and therefore are an inspiration for your projects for H(ello)E.T. http://www.tuurvanbalen.com/

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In de kunsten en het design worden de nieuwe mogelijkheden van technologie en zijn ingrepen in de natuur en het menselijk lichaam op verschillende manieren verkend. De tentoonstellingen en de symposia Transnatural 01 en TN 02: Becoming Transnatural tonen diverse (media)kunstenaars, speculatief designers, bedrijven en onderzoekers die het grensgebied tussen natuur en technologie en artificieel leven en machines verkennen. Dit biedt wellicht interessante invalshoeken voor jullie H.E. concepten. (je vindt er  zoal diverse presentaties van de kunstenaars/designers die ook door Superflux als voorbeelden van H.E. zijn getoond).

Lees hier een recensie uit de Volkskrant (nl), waarin deze rol van ontwerpers wordt besproken.

 

 

 

 

 

 

 

 

 

 

 

 

 

concept & image by Lucy McRae

On Friday 25th of November, London-based design practice Superflux will visit the Media, Arts & Design Faculty. On the one hand, they will give an interesting lecture on who they are, what they do, etc. and on the other, they will organise an interesting workshop on Human Enhancement.

In short, Superflux works closely with clients and collaborators on projects that acknowledge the reality of our rapidly changing times, designing with and for uncertainty, instead of resisting it. They are particularly interested in the ways emerging technologies interface with the environment and everyday life, and with proven experience in design, strategy and foresight, Superflux is in a unique position to explore the implications of these new interactions. Ultimately, they strive to embed these explorations in the here-and-now, using rapid prototyping and media sketches to turn them into stimulating concepts, experiences, products and services.

Superflux’s business has two parts. The consultancy is client-facing, offering bespoke services, while the lab is a research space where we develop and test new ideas. Though these two parts function independently, they’ve come to rely on their contrasting rhythms for team sanity, the ‘sweet spot’ of unexpected synergies, and a steady stream of new ideas and provocations.

So, be sure to check out http://www.superflux.in/ for more information on Superflux and their work. Below you find a short video on Superflux’s “Song of the Machine”, a project that explores the possibilities of a new, modified – even enhanced – vision, where users can tune into streams of information and electromagnetic vistas currently outside of human vision:

Song of the Machine from Superflux on Vimeo.

Aimee Mullins is an athlete, model, and activist. And she does it all using a collection of experimental prosthetic legs.

Born without fibulae in both legs, Mullins had to amputate both her legs below the knee on her first birthday. However, Mullins doesn’t view her prosthetic legs as “fixing” something, but rather as augmentations. She wants them to be beautiful, to give her superpowers, to be parts of her body that people look at with admiration. With her public speaking and athletics, Mullins has popularized the idea that synthetic body parts are something to show off, rather than hide. This attitude towards her prosthetics makes Mullins posthuman.

Learn more about Mullins on her website. Also be sure to check out some of the interesting TED talks she gave here.